![]() It would be great if I could find a RPG Maker VX Ace tutorial about this, because the syntax to ACE is different to VX. What did I do wrong here?Īnd I still don't know how to make the cursor move, I'm sure it has something to do with $window.activate but I don't know where to put it. Even though I did create the class "Scene_Pet" when making the Scene. "uninitialized constant Game_Interpreter:: Scene_Pet". I tried to create a scene to keep my window updated with the player's input (Instead of doing that with events, it seems to be a better idea to create a Scene from the information I could find), however RPG Maker now keeps pointing out the following: #_text(x_position_from_edge, y_position_from_edge, Self.index = 0 # This is what item is selected when the window is first = 2 # Based on the Script Builder's Guide, this is a selectable window for a pet. ![]() How would I make this work for RPG Maker VX Ace?Īlso if anyone can point me out to tutorials for scripting beginners like me for RPG Maker VX Ace, I would greatly appreciate it! It might be because these tutorials are intended for RPG Maker XP. It's always stuck on the first item on the window, and can't select anything else. This one worked fairly well, everything explained there worked fine.Īnd while I can create a window with selectable options, I can't move the cursor. If for some reason you would like this thread re-opened, please report this post and leave a message why. RPG Maker VX Ace > Reference Material > Resource Standards > Window Skins This thread is being closed, due to being solved. I tried finding tutorials for complete beginners about windows (So I can create the menu system with them), and I found this one: Its in the help file And looking at the RTP window skin gives the clue about the opacity being low. However the battle system needs a seperate custom menu, and making it with just events would be difficult. I created a custom battle system with events, and it works quiete well. Recently I tried making a new game in RPG Maker VX Ace, with most things customly made. I'm skilled in RPG Maker 2003, but never really adapted to the scripts of later RPG Makers. Hello there, I wanted to point out that I'm a complete beginner in scripting.
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